Sunday, February 15, 2009

The Maw - XBOX Live Arcade Review


Do you remember the iconic game A Boy and His Blob from the NES? I used to play that game over and over again. Throwing my blob different colored/flavored jellybeans in order to change him into something entirely different was just something that spoke to me when I was 10 years old. What does this have to do with Twisted Pixel's new game The Maw. Well, you are an alien boy who has this kind of blobby dog alien who has an insatiable appetite.


What do you get when you cross aliens, a mysterious galactic force out collecting those aliens, and a bottomless pit in the shape of a blob? You get developer Twisted-Pixel’s hilarious new take on the platforming genre, “Maw”, which hit XBLA shelves on January 21st.

Equipped with only a leash gun, you play as the title’s protagonist Frank; an alien who befriends and controls the real star of the game, Maw, by “leading” him around the levels of the game in order to get him to grow and gain new abilities which allow you to solve the level’s puzzles and continue on through the game. Maw starts out as a tiny pink blob on your screen who is only able to eat the tiny puffball creatures that inhabit the first (and most of the subsequent) planets in the game. As he eats more his size increases and he is able to eat the larger and fiercer creatures that play an integral part of the game. Being able to eat these larger creatures becomes important because as your blobular friend eats certain animals he inherits the abilities that each of these creatures possesses; these abilities become necessary to solve the puzzles that Frank and Maw encounter as they progress through the game’s straightforward level designs.

Though the difficulty has been turned down, controlling Maw can become slightly annoying at times with no true way to get him to go where you would like (all he does is follow you and hopefully he’ll get the hint and do what you were planning for him to do), and the storyline itself is quite bland and mostly non-existent the experience itself is there and will push players forward to finish it. This game is a colorful and light-hearted take on the platformer genre that will have experienced players chuckling at the antics of Maw and newcomers to gaming receiving a good introduction on how a game should be played and especially the definition of what a quality game actually is.

On January 21st The Maw was available on the Xbox 360’s Live Arcade System for 800 points ($10) and is well worth the price tag for anyone who thought that platforming was becoming a bit stale, for parents looking to get their children a light-hearted, kid-friendly game, or for achievement hunters (as most of the game’s 200-point achievements can be received through a weekend of casual playing or a day’s play-through).

Twisted Pixel has also recently announced that Maw will be getting three additional levels in the coming months for the small price of 100 MS points a piece. Each of these levels are supposedly going to flesh out a little bit more of the story and will play as “Deleted Scenes” from the game as well as coming equipped with an additional achievement for each. No specific dates have been given but Twisted Pixel did say that these would be three separate releases from one another.

So as you can see, a fun game overall for the most casual gamer around. Being a bit more of a hardcore gamer myself, I appreciated the fact that they made a very funny and very colorful game that you don't have to take too seriously while playing it. I'll be honest, I haven't felt angry yet while playing it. This game should be given to prisoners to play with in order to rehabilitate them. Yes, government, you can have that suggestion for free.

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